what is it?

The SquareFlame Level Editor was a custom tool made in unity where you can setup, create, edit, play and save levels for games. Every save is a new file for the date and time which can be loaded wen needed in case you ever need to go back. The saves contained JSON data which, when used with our SquareFlame JSON level importer tool allowed you to load dates into a Unity file ready to build and test.

why we did it?

A big part of game development is testing and creating multiple levels, for example for a platformer game. As you test and play through levels you will need to update and tweak areas to make it more playable for users and give off a positive player experience.

Our clients sometimes want to create the level themselves, Naturally Unity is a great development tool, but because it is so open the process for inexperienced users can be slow. What the level editor does is restrict what the users can do reducing what the user needs to know and intuitively allowing them to quickly create levels for their game without having the experience we do working in Unity.

the tools we used

what it features

The SquareFlame editor has numerous features which help speed up the development process.

how it looks

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